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Warhammer endtime vermintide

Petit petit petit...... Yes ! Yes !

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#1 mana690

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Posté 29 November 2016 - 01:41

Quelques nouveautés cocnernant le jeu, présentation sobre mais il ce fait tard.

 

J'en connais quelques uns qui vont être content (ils vont nerfe ma précieuse ratisse rancune :o :( ), patch log de la prochaine MAJ massive du jeu, actuellement en phase de beta :

 

Welcome to the Open Beta for patch 1.5.

To get access to the Open Beta, please complete the action on the following page:

http://promo.fatsharkgames.com/beta/
 

IMPORTANT

Click here to provide your FEEDBACK about 1.5

Click here to report any BUGS in 1.5

FAQ:

Q: What will the DLC previewed here cost?
A: $8.99, £5.99, 8,99€

Q: Why does it say FREE in Steam?
A: There is an issue where pricing isn't being displayed properly on the store page



CHANGELOG

This patch is a big one.

In the last couple of months we've been extremely focused on solving bugs and acting on community feedback. The results are a patch larger than any we've ever released before
 

FEATURES
  • New Map: Chain of Fire - Make your way to the top of the mountain to set the beacon ablaze and warn nearby settlements of the approaching Skaven army
  • Added some weight and variation to ragdoll behaviours
  • Added physics to a number of props in the Inn which were previously static
  • A new HUD has been added when playing with controller
  • Added options to switch between XboxOne and PlayStation®4 icon sets for controllers
  • Added option to switch between different controller layouts
  • Added Auto-aim support when playing with controller
  • Added mouse scroll inputs as keybindings
  • Added option to disable/enable "Give Items with Block Key"
  • Franz Lohner no longer whistles cheerfully. It is the End Times after all
OPTIMIZATIONS

This patch contains all the optimization that we did to get the game running smoothly on console hardware. It targets CPU-heavy systems where we have seen general improvements overall. It also addresses lag spikes and where lot of AI or physics are in play, lag spikes in specific situations such as VO and resource loading. It should also gives us shorter loading times.
 

WEAPON BALANCE

General

  • 1h Weapons
    • Dodge distance increased
    • Dodge speed increased
    • Block movespeed increased
    • Headshotting on light attacks
  • Friendly Fire
    • Friendly fire is now rescaled and retweaked
    • Damage over time deals less friendly fire
    • AoE effects deal less friendly fire
  • Traits
    • Reduced Mastercrafted reload speed to 25% faster

Sienna Fuegonasus

  • Staff - Fireball
    • Reduced heat buildup on charge
    • Reduced heat buildup on charge attack
    • Increased damage on charge attack
    • Charged shots now pierce normal rats
  • Staff - Conflagration
    • Reduced heat buildup on charge
    • Reduced heat buildup on charge attack
    • Added friendly fire to charge attack
    • New ability: Creates a firepatch on the ground if full charge is achieved
  • Staff - Beam
    • Reduced heat buildup on charge
    • Reduced heat buildup on beam attack
    • Tweaked beam ramp-up damage
    • Increased beam-blast damage
    • Added friendly fire to blast attack
  • Staff - Bolt
    • Reduced heat buildup on charge
    • Normalized heat buildup on level 1, 2, 3 of bolt
    • Rescaled targets hit by uncharged and fully charged bolt
    • Non-locked projectile hits body
    • Locked projectile headshots first target
    • Tweaked trueflight behaviour"
  • 1h swords
    • Increased attack speed
    • Increased damage of third light attack in chain
    • Increased number of targets hit by light attack(s)
    • Slightly increased attack speed

Bardin Goreksson

  • 1h Hammers
    • Increased number of targets hit by light attack(s)
    • Changed attack speed
    • Increased heavy attack damage
  • 2h Axes
    • Increased damage on light and heavy attack
    • Reduced slowdown while charging
    • Increased attackspeed
    • Tweaked hitboxes
    • Increased attack range
    • Increased number of block shields by 0.5
  • Drake Pistols
    • Slightly increased attack speed
    • Added headshotting multiplier
    • Added friendly fire to charged attack
  • Grudge-Raker
    • Now deals damage to armored enemies when close
    • Increased attack speed on secondary push
  • 2h Hammers
    • Reduced efficent dodge count by 1
  • Handguns
    • Tweaked damage
    • Staggers pack masters
    • Removed active reload
    • Decreased reload speed
  • Crossbows
    • Increased headshot damage multiplier
    • Increased damage
    • Removed active reload
    • Increased reload speed
    • Increased ammo capacity

Markus Kruber

  • Blunderbusses
    • Increased damage
    • Now deals damage to armored enemies when close
    • Increased attack speed on secondary push
  • 2h Hammers
    • Reduced efficent dodge count by 1
  • Handguns
    • Tweaked damage
    • Staggers pack masters
    • Removed active reload
    • Decreased reload speed
  • 2h Swords
    • Light attack: Increased number of targets hit
    • Heavy attack: Reduced attack-speed slightly
    • Increased attack range
  • 1h swords
    • Increased attack speed
    • Increased damage of third light attack in chain
    • Increased number of targets hit by light attack(s)
    • Slightly increased attack speed

Kerillian

  • Dual wield daggers
    • Overhaul: Light attacks are now fast-firing slashes that chain into each other
      Heavy stab deals more damage
  • Dual wield sword and dagger
    • Tweaked push stab
  • Dual wield swords
    • Light attack: Increased number of targets hit
    • Heavy attack: Reduced number of targets hit - Increased damage vs armor
    • Increased number of block shields by 1
  • Longbows
    • Increased headshot damage multiplier
    • Light shot pierces armor
    • Increased ammo capacity
  • Trueflight Longbow
    • Lightshot now trueflights, can not lock
    • Aimed shot lock headshots first target, unlocked bodyshot
    • Reduced max ammo
    • Tweaked trueflight behaviour"
  • Swiftbows
    • Increased light shot damage
    • Aimed shot now pierces armor and deals headshotting damage
    • Increased ammo
    • Removed headshotting multiplier on light attack"
  • Hagbane Swiftbow
    • Reduced friendly fire

Victor Saltzpyre

  • 1h axes
    • Increased damage
    • Increased attackspeed
    • Increased number of block shields by 0.5
  • Brace of Pistols
    • Increased damage to armored targets
    • Tighter crosshair
    • Added Headshotting
    • Increased max ammo
  • Repeating Handgun
    • Increased damage to armored targets
    • Tighter crosshair
    • Headshotting
    • Tweaked bullet spray attack
    • Increased attack speed
  • 2h Swords
    • Light attack: Increased number of targets hit
    • Heavy attack: Reduced attack-speed slightly
    • Increased attack range
  • Crossbows
    • Increased headshot damage multiplier
    • Increased damage
    • Removed active reload
    • Increased reload speed
    • Increased ammo capacity

 

Le reste est par ici, nan parce que il y a 2 autres post comme ci dessus hein..... :

 

http://forums.fatsha...now-live#latest


Que de prestigieux penseurs ayant marqués leurs époques : 
 
" Etre ou ne pas être : telle est la question." - William SHAKESPEARE
 
"Je suis devenu la mort, le destructeur des mondes. " - Robert OPPENHEIMER
 
" On trouve toujours de l'argent pour faire la guerre, jamais pour vivre en paix. " - Albert BRIE
 
" Je l'ai bennnnzé ! " - mana 690

#2 Brennos

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Posté 29 November 2016 - 03:47

Nerfée !!! Tu te fous de moi ! Elle va faire des dégâts aux cibles blindées et les coups de crosses seront plus rapides ! :o :o


"Avoir le refrain beau à rechercher des crosses serait prendre à revers la haine à écoper" Zehirmann

#3 Alex ♣ White

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Posté 29 November 2016 - 12:19

 

Q: What will the DLC previewed here cost?
A: $8.99, £5.99, 8,99€

 

 

Je vais l'acheter en £, le prix est plus bas :D


bbf2b143.jpg -- 109e4f2f.png

 

 

 

 

 

 


#4 mana690

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Posté 29 November 2016 - 17:42

 

Nerfée !!! Tu te fous de moi ! Elle va faire des dégâts aux cibles blindées et les coups de crosses seront plus rapides ! :o :o

 

 

Ouaii mais il vont nerfé la perk de vitesse de rechargement il me semble, et je l'ai, donc il vont nerfé ma ratisse, na !

 

(Bon....il y a aussi que j'ai lu le patch log en diagonales et que j'ai pas vu les deux lignes citée par brennos....mais c'est un detail :ph34r:)


Que de prestigieux penseurs ayant marqués leurs époques : 
 
" Etre ou ne pas être : telle est la question." - William SHAKESPEARE
 
"Je suis devenu la mort, le destructeur des mondes. " - Robert OPPENHEIMER
 
" On trouve toujours de l'argent pour faire la guerre, jamais pour vivre en paix. " - Albert BRIE
 
" Je l'ai bennnnzé ! " - mana 690

#5 Brennos

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Posté 29 November 2016 - 18:12

Mais quel gros sac ce nain ! Ils se plaint, il à même pas les raisons :lol: :lol:


"Avoir le refrain beau à rechercher des crosses serait prendre à revers la haine à écoper" Zehirmann

#6 D00my88

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Posté 29 November 2016 - 21:22

putin qu est ce qu ils ont fait a ma soso :(

 

mes headshot, mes precieux head shot rendez les mois !!!!!

 

et pourquoi moi mon baton sont attaque de base elle gagne pas le true flight comme cette sale elfe ?

 

cheat !!! complot !!!! délation !!!!



#7 mana690

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Posté 29 November 2016 - 21:46

 

pourquoi moi mon baton sont attaque de base elle gagne pas le true flight comme cette sale elfe ?

 

cheat !!! complot !!!! délation !!!!

 

 

Pourquoi! Pourquoi ! POURQUOI ! bon faut que j’arrête avec cette référence moi.....

 

 

 

 

 

 

 

 

 

 

 

 

 

Et puis le nain il t'emmerde d'abord hein ! d'abord.....


Que de prestigieux penseurs ayant marqués leurs époques : 
 
" Etre ou ne pas être : telle est la question." - William SHAKESPEARE
 
"Je suis devenu la mort, le destructeur des mondes. " - Robert OPPENHEIMER
 
" On trouve toujours de l'argent pour faire la guerre, jamais pour vivre en paix. " - Albert BRIE
 
" Je l'ai bennnnzé ! " - mana 690




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